Arcardinal (2414) is a world-building and mock game about recording a documentary in a futuristic post-war Midwest America in 2414. The landscape is terraformed by centuries of war, machines endlessly roam the ruins of the Midwest, and two survivors, Micah the Cameraman, and Alea the reporter, venture into the wastelands to find the truth about the war that happened with their unconventional styles of journalism.
As creative director of this independent personal project, everything, down to the mock-ups, the style sheets, character, and background designs with a mixture of photographic elements in hopes of bringing this project to life.